Phrase seen in this article about whether video games are art, and Roger Ebert’s opinions thereon.
“Video games by their nature require player choices, which is the opposite of the strategy of serious film and literature…”
Hmm, Mr. Ebert doesn’t seem to be up on the concept of hypertext, which has manifold connections with cinema. See for instance the scholarly paper Cinematic Paradigms for Hypertext. In fact, making a hypertext or branching narrative requires even greater amounts of authorial skill.
But I’m still curious, what is the Rick Wakeman clause? From where did that term originate? -m